In this page, you can discover interesting playground done by the community. Do not hesitate to update this page by editing it directly on Github.
Please credit the author if you can!
Id | Title | Author |
---|---|---|
#2FPT1A#5 - |
A lot of triangles with SPS | jerome |
#GK7FK - |
X-ray material with Fresnel | Raanan |
#1WBBW0#1 - |
Warp speed ! | Unknown |
#2EP7UB - |
Mirors | Wingnut |
#VUJG1#1 - |
Hypnotizing infinite loader | Temechon |
External | Equalizer (with audio) | Stvsynrj |
#CXOLW#3 - |
Glass wubble ball | Stvsynrj |
#2JOSXE#13 - |
PBR with music analyzer | Stvsynrj & jerome |
External | Music analyzer | Stvsynrj & Kohai |
Id | Title | Author |
---|---|---|
#27FN5R#8 - |
Equirectangular map as reflection texture | Deltakosh |
#RNBKQ#8 - |
Glossiness and roughness | Deltakosh |
#23M0G6#1 - |
Rotating mesh to look at a target | iiceman |
#CA4SM#1 - |
Saving dynamic texture on disk | dbawel |
#QM57B - |
Raycast on heighmap | Unknown |
#7SQDY#1 - |
Using BABYLON.Path3D | jerome |
#V1BSD - |
Using SSAO Pipeline | Luaacro |
#ILRIF#0 - |
Using mesh.lookAt | Stvsynrj |
#EEOWP#7 - |
Fog of war prototype | Unknown |
#2DT16W#2 - |
Shadow on transparent textures | Sebavan |